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test-object

Age/Gender: 18, Male
Location: The land of Chocolate
Job: Annoying people

Nobody hears a deaf man talk.

Newgrounds Stats

Sign-Up Date:
8/26/06

Level: 12
Aura: Dark

Rank: Safety Patrol
Blams: 124
Saves: 247
Rank #: 22,498

Whistle Status: Normal

Exp. Points: 1,350 / 1,600
Exp. Rank #: 26,203
Voting Pow.: 5.37 votes

BBS Posts: 2,035 (1.66 per day)
Flash Reviews: 39
Music Reviews: 0
Trophies: 1
Stickers: 0

All Flash Reviews

39 Reviews | 5 w/ Responses

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Score: 7
Press Start: Up to Code

"Gorlaknuf"

date: April 4, 2009

Topnotch scenario and amazing voice-acting, but what was up with the animation in this movie? Motion-tweens up the ass make it all so unprofessional. The graphics could also have been better, but I'm not blaming that if you're still learning.

Well, I enjoyed it, but for the love of God, try to actually animate. The part where he transforms in a bat was a great oppurtunity to do so!

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Score: 9
GlueFO 2.0

"Forlik Jeirdo"

submission: GlueFO 2.0
date: March 30, 2009

An absolutely great game but if there's something I can give comments on, it's the graphics. What it is, is basicly a couple of balls and a quickly put-together UFO. The orbs could've been more interesting and you also might've been able to place it in an actual space-themed background.

However, next to that, there's not much to say. The enironment was there, it was simply fun to play and the right difficuilty.

Cheers.

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Score: 7
Green Moon Lab

"Frodmo."

submission: Green Moon Lab
date: March 9, 2009

Nice little experiment, especially if the camera rotation is turned off. I'd take it a step further though. Changing the controls to something less basic, such as using the mouse, make the graphics a bit more interesting and mess around even more with gameplay mechanics.

PS: No-one likes to carry giant-ass batteries around, especially if there's no animation of you carrying it.

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Score: 8
-Grid-

"-Dirg-"

submission: -Grid-
date: January 22, 2009

Okay, straight of the bat; it's boring. Not due to the gamedesign, which is brilliant, or the graphics, which are clean and basic, but the speed. I REALLY don't care about my score, just let me finish this game before next week-end!
The music doesn't help much either. Always the same loop as if it wants to be "Who wants to be millonaire?" thinking music.

Now, believe me, this game is fun, interesting, but please make it a bit more fastpaced, especially when I lower the graphics.

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Score: 7
FC Tells Da Truth

"Carcoalharc."

submission: FC Tells Da Truth
date: December 20, 2008

Oh, Catobeplas... you sick fiend, you :3
This definitly wasn't your best though. Way more static then I'm used
from you.

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Score: 9
Guy & Buddy

"Karboenkel."

submission: Guy & Buddy
date: December 19, 2008

An extremely fun and interesting experiment with just a couple of problems.

First, fix the dropping issue. If the player moves the cursor just a bit too fast, Guy drops... And this happens a LOT. Second, I read you fixed some Static issues in Lava level. Maybe you fixed them a bit too much, as I couldn't see a bloody thing.

Lastly and most importantly, the graphics. They are sloppy and the main characters are generic and unlikable. This even goes on with the names... Guy and Buddy? That's just lazy. Doesn't get better later on though, I'm SURE I've seen the antagonists a dozen times before. You DEFINITLY need a different graphical approach. Take "Meatboy" as a fine example. This is a more personal opinion though.

If you fix these issues, I even see this game become bloody downloadable content for consoles! Great idea, nice gameplay. Lots of points due to cheer originality.

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Score: 7
Console Wars!!!

"Harifl man"

submission: Console Wars!!!
date: November 23, 2008

It's a nice game, but I have some grudges. First of all, the slow reaction speed. When I chage the direction of a unit to go, it takes a while until they actually do so. This is pretty annoying, certainly when you accidently double-click.

Second: Moving the screen around was a bitch, even with the arrow keys. Fix.

Lastly, the special effects were so-so. If this could be improved, I could know if I'm winning or not. Also, when you destroy the last enemy unit, can't there be any indication that I win, next to the map completely explored? Just a text popping up saying "You Win"?

Over-all, it's okay.

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Score: 8
Orchestrated Death

"Carnivores own"

submission: Orchestrated Death
date: October 2, 2008

Very enjoyable, and I like the game's disability to die.... which makes sense.

The gameplay of point'n'click is a bit too basic for an idea as original as this one, but the premise is surely there. Perhaps add some "gruesome score" and you might want to include the Grim Reaper. He has to fit in SOMEWHERE.
The arcade style would fit the tone of the game more if it was more spread out. The only connection I make is the number 5.

This was some feedback for ya, hope you'll do even better.

PS: Salmon Mousse next time? :P

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Score: 9
Blockhead: Quick Shot 2

"Gibbles + 50"

date: July 8, 2008

Amazing work yet again. You never fail to let me laugh.
Love the old guys design and movement now, but I disliked the camera angles in this quick shot. All those close-ups made the movie unorganized. Half of the time I didn't know where to look at.

However, you did some astounding job yet again. You are a true master of comedy, voice acting, composing and animating.

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Score: 3
Anicopters: Armageddon

"Campermannerz?"

date: April 21, 2008

This was mediocre. It was dull, but what really killed it for me: it had the most overacting voices ever. I see you were heading to parodying the typical way movies go, but this was just ridiculous.

There was hardly any animation involved and in this particular case: the lipsynching could've used at least SOME work. The commercial part is mildly funny for the first time, but spare us from the other 2 times.

This flash had nothing; no storyline, no clever jokes or graphical content. Next time you make something, please make it an animation instead of alternating between a bunch of pictures, if you catch my drift. It won't kill you.

April 21, 2008

Author's Response:

I do a lot more animation (or try to) in my main series, The Fear Hole, as well as actual jokes with punchlines and setups. I'm as surprised as you that this bored, lazy distraction of mine became a featured movie :P

I have no idea what campermannerz is :(

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