- Age / Gender:
- 24, Male
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Hello there, child. I am not bothered by your presence, nor am I particularly fond of it. What are your intentions?
- Community Stats
Level 12 Artist
Ranked as Portal Security
I remember the old days! When camerawork was basic. All you had to do was sit on a camera slider, going left to right, following that gentle sir Mario or the Contra brothers through the scenery.
True, there WERE some odd situations. I vividly remember keeping the helicopter at a steady pace in order to track Paperboy, as well as our joint ventures with NASA to develop camera technologies to track the space ships in shoot'm'ups during the 80s. But that is what made us big shots. The big name in the golden age of the industry. The cameramen of videogames. State of the Art.
Then suddenly game developers wanted things more "complex". Suddenly they all wanted camera's "in the field". We had to equip our brave men and women with survival gear to follow Lara Croft, send them IN the battlefield and record murder, brutality and prostitution for those Grand Theft Auto snuff games. I have seen technology evolve, I've met insane developers with grand (and sometimes highly unethical) visions. I was at one point sure that those Galaxy games would be the end of me... But then THIS happened.
Airscape: The Fall of Gravity is an action platformer where you play an octopus who can defy gravity in this galaxy for no inherent reason. You are out to save your friends using nothing but your reflexes in this grand adventure using tight controls and amazing level design. Despite its cutesy look, this game is hard as nails but never unfair.
Recent Game Medals
Total Medals Earned: 2,243 (From 464 different games.)